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Product and process knowledge reuse
is a critical tool to industry.
An important aspect of a product's integrity, quality, performance,
cost of development is based heavily in product and process knowledge as
demonstrated by the myriad of tools to measure the same: Six Sigma, SPC,
etc.
At least two factors impede a company's ability to practice product and
process reuse: employee attrition and the pure volume of information
generated and available for review.
The indoctrination of new employees is becoming a daunting task with
the volumes of intellectual information available and product complexity.
Engineers spend about 35 percent of their time looking for, and reviewing
information. Many times, when information cannot be found or cannot
be completely reconciled, much if the information is left unused.
With the levels to which products are pushed today, historical or knowledge
based information is a valid starting point but may not address unforeseen
or new events. KBE systems provide a valued starting point but cannot
react to individual situations.
To ensure a product's integrity, industry uses "checkers" and TeraFlops
of computer time daily, after the fact, to validate that the design cycle
is progressing to plan. Unfortunately, the checking results in changes
and re-doing work, work that may have served as a basis for additional
efforts.
Generative Rules Checking, providing immediate tactile input to the user
as a task is completed, is one technique to ensure product integrity while
impacting product development cycle time.
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